Medal of Honor: Airborne

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Medal of Honor: Airborne review
T3HDX

Review

The badge of honor for this game?

Sounds to complement the sights


The sound matches the events in the game very well, creating a decent atmosphere. The soundscape is varied enough to never make it sound the same at any one given time. If you have a surround sound system with your PC, it can make you feel as if you're really in an intense firefight. There is never much calm in the game regarding sound, except for when backtracking through previously cleared areas. There's usually always some kind of background noise in the fight going on whether it be enemies or allies calling out situations like "enemy spotted" or "enemy down" to allies fighting against their enemies.

The voice acting is quite tastelessly done, leaving a dry aftertaste after you watch the debriefing and opening level cut-scenes. However, these briefings are all very brief, making it easy to ignore these faults. One change I would have liked to see the number of the voice actors. There are only about 6 different voices in total to be heard throughout the entire game. The level music and sound effects really add to the atmosphere, as well as the soldiers on the field as well, making an enjoyable experience for the player, yet the bad voice acting drags it down slightly.

Gameplay


The gameplay of previous Medal of Honor games has ranged from tedious to below average to fairly decent. Medal of Honor: Airborne is a fairly decent game, let down only by a few things. Firstly, each mission starts the same, which isn't so bad because each area you parachute down into looks different from the last. The general gameplay is pretty smooth, and the controls are standard, making it easy to pick up for any FPS players on the PC, regardless of if they are new to the MoH series or not.

The general 'run in and kill everything' rule applies here, but there is some tactical skills required. Taking cover and taking enemies out one by one makes the game a lot easier, especially since you can very easily die by just running into a group of enemies if you are playing on the harder difficulty settings. A new innovative 'duck and cover' system was implemented in this installment of Medal of Honor, where you go into manual aim, which holds you on the spot, but able to lean to the left and right, as well as duck down really low, or over the top of cover. This is very effectively used for shooting around corners or over walls or boxes you're hiding behind.

The enemy AI isn't top notch, but still adequately progressive as the difficulty increases. Even on casual, the enemies can use the most inaccurate of weapons to hit you at insanely long distances, as well as be able to tactically flank you on the harder difficulties.

7.0

fun score

No Pros and Cons at this time